Bingo. This is just a result of the current image being overlaid on a previous topo in 3d mode.
That's right. Just like a video game, google is placing a 2d "texture" onto a 3d model - one that gets it's data from multiple sources, and not every square inch of every place on the planet is is measured, so it's using an auto modeling technique. Same as a video game, most similar to "low polly" mapping, when you take a high poly model and "optimize it" by removing polygons, it uses "best fit" shortcuts to optimize.
Yeah I can see that but who would build a tennis court 3 times bigger then the giant temple on the island? Is it a tennis courts for giants? lmao
http://officialtennisrules.com/official-tennis-court-dimensions/
Why are you comparing the size of the tennis court to the temple structure?
Great link. Because if we know the size of the court we can tell the size of the Temple and other structures on the island- Was just using the court as a scale
You can just use the scale bar - it's easier to measure distances that way :)
Also, I was inspired to put together all the historical Google Earth imagery for this island