https://www.forbes.com/sites/insertcoin/2015/11/14/why-the-paris-isis-terrorists-used-ps4-to-plan-attacks/#3a842f407055
"While government agencies can often build profiles of suspected terrorists based on their Internet or communication history, it’s much harder to profile someone based on console usage, if that data is even accessible. Few users would visit extremist’s sites in the PSN Web browser for instance or brag about future attacks in a public game lobby. There is no collection of games that really should raise “suspicion” about possible terrorist ties in an era where terrorism-filled Call of Duty titles are the best-selling games of the year, every year. "
"An ISIS agent could spell out an attack plan in Super Mario Maker’s coins and share it privately with a friend, or two Call of Duty players could write messages to each other on a wall in a disappearing spray of bullets. It may sound ridiculous, but there are many in-game ways of non-verbal communication that would almost be impossible to track. To do so would require an FBI or NSA agent somehow tapping all the activity on an entire console, not just voice and text chat, and that should not even be technically possible at this point."
So the cabal could literally get into a game of COD, spray their messages onto walls and have it virtually impossible to get tracked. Is that what Q is alluding to?