Anonymous ID: 8c8192 Dec. 22, 2017, 11:38 a.m. No.150234   🗄️.is đź”—kun

Some more chess comments part 1.

 

When your opponent's clock is running, you also must take full advantage of that time to think before he moves. What you thinking? Of a problem which you will present him with. De facto, chess is a series of problems presented to your opponent which he must solve as rapidly as possible. After he solves the spacial/mathematical problem you gave him (to the best of his ability), he in turn presents you with a problem via his move. When he does move, the very first thing on your mind is, "What threat is he bringing here? Why did he do that?"

 

Which leads to the next point—you must play D before attacking. Watch your six at all times and definitely do not get overconfident/complacent. Having said that, if D is all you do, you will almost certainly lose. Think of a boxer in the corner with his gloves up, trying to defend punches raining down. You MUST present counterattacks. "Counterplay". One of the tactical ways to initiate counterplay is to "gain a tempo". This means your initial attacking move forces him to make a defensive or holding move, so in effect you get 2 consecutive moves to launch your onslaught.

 

At high level (don't even dream I will disclose my rating), you are ALWAYS looking several moves ahead. In the end game particularly, it is not uncommon to be looking TEN MOVES ahead or even more ( PR 27). And each move along that string presents another possible fork that must be run down with the mind….recon to see what might be lurking there. Because even if your opponent is unaware of that thread, he WILL discover your weakness there when he is under pressure for his life.

 

Pressure, yes indeed. And the clock is the worst thing of all (generally) for bringing pressure. Our enemies are under serious time pressure right now.

I indicated before some of the tremendous physiological pressures that chess brings. Under time pressure, multiply it X3. Your mind literally begins to freeze up somewhat; finding the best move becomes extremely difficult. You often settle for an inferior move simply because you MUST make a move NOW. My personal name for this is "The Anaconda". It begins to noticeably appear around the 4 minute mark, which is when the giant anaconda rounds the corner of the block down there and comes into view, coming for YOU. At the 3 minute mark, it enters the front gate. At the 2 minute mark, it enters the front door. At the one minute mark, you have backed down the hall and gotten up on the bed, frantically beating it off.

Anonymous ID: 8c8192 Dec. 22, 2017, 11:39 a.m. No.150236   🗄️.is đź”—kun   >>0269 >>0304

Chess part 2.

 

Chess players hate to lose with a passion. I mean it hurts down deep, especially a very important match. Usually though, if the result has become clear, the losing player will "resign", admitting defeat. The 3 most common ways to resign are to simply offer a handshake across the board, or stop your clock and offer the handshake, or tip your king over and offer a handshake. Chess poses as a genteel sport; at times you see guys in ties. But underneath that facade lies merciless savagery that non players or patzers don't understand. At the end, sometimes the frustration boils over. Have seen angry voices raised, pieces swept off the board, etc. I once offered a handshake to my losing opponent and he refused the hand. Instead, he stood, red faced, and exclaimed, "I played stupid!!" True that.

 

The point of all this is that chess and the real world are inseparable in very real ways. I calculate our enemies are down to 2 minutes and gasping for breath. We can hear you breathing! Many of them are going to go down swinging, forcing us to administer the checkmate (death). Others will resign with red face and say, "I played stupid!" But we are palpably winning.

 

Chess ratings are in flux for every single match. The ELO system is used. If you win, you take rating points from the loser & vice versa. The number of points won depends on your rating vs. your opponent's. If you beat a highly rated player, you are likely to take a bunch of rating points. Our enemies have a very high rating, even though they are STUPID. Those points are UNDESERVED, given to them by a RIGGED SYSTEM. But those points are there—-in effect we are playing for ALL THE MARBLES. They are going to lose everything they have gained via evil, and it will be used for good.

 

If I thought it otherwise, I would not be here playing. For the first time in my entire life, there is a true leader in the WH, surrounded by like minded others. I see it. They are consistently doing the "right" move because it is right. Doing the moves that I personally would do if it was on me. This is a cause that I gladly, even fervently serve. We owe these people greatly.

 

One last thing. In chess analysis of a completed match, there is a term for an attack based on bringing several pawns forward together, in line or phalanx. It is called a "pawn storm". My friends, we here are pawns, but together we are strong an