Literally Hatler ID: 70d1b5 July 30, 2018, 12:07 p.m. No.332159   🗄️.is 🔗kun

>>331561

Holy shit, I overlooked something.

 

That Feministing article (http://archive.is/eiYoX) that Anita was interviewed in?

 

SHE FUCKING NAMEDROPPED DICKWOLVES, WITH THE MADDY MYERS HITPIECE, NO LESS

 

As far as I'm aware, this is THE first time we've ever seen her talk about anything related to gaming controversies or gamer culture.

 

Tinfoil hat theory: Could this have, in some way, inspired Tropes vs. Women in Video Games…?

Literally Hatler ID: 70d1b5 Aug. 17, 2018, 2:52 p.m. No.332201   🗄️.is 🔗kun

Alright, I'm back again to dump more research about the Dickwolves thing, mostly some of the aftermath, as it leads into GamerGate.

 

25 Feb. 2011 - Leigh Alexander namedrops Dickwolves in what could arguably be an early attempt at "Gamers Are Over," but in a much more mild tone. (http://archive.is/XHugU)

 

19 Sept. 2013 - Nathan Grayson muses at RPS, “To Boycott PAX Or Not To Boycott PAX?” (http://archive.is/Vhvst)

 

The reaction prompts John Walker to clarify that RPS stands against Penny Arcade and will no longer be covering PAX events, as they believe that “Penny Arcade and its creators are doing harm to the gaming community”.

 

The following day, he notes that RPS “got the PAX post wrong” (http://archive.is/gxCag)

 

6 Jan. 2014 - Noah Baron publishes “Why Is Gaming Today So Insufferable, and How Can We Fix It?” for HuffPo, citing a proto-"Gamers Are Dead" piece by Simon Parkin (http://archive.is/43pxM), and namedropping Dickwolves to bolster his article. (http://archive.is/8wKge)

 

8 April 2014 - Scott Madin, the guy who tipped off Penny Arcade to the original Shakesville piece that started the Dickwolves affair (see >>331564), reminisces about the affair, and what it says about gamer culture. (http://archive.is/aG3Il)

 

>Criticism of games, games culture, games media, and games events (and in particular of prominent events like PAX, E3, GDC, etc.), on grounds of diversity, inclusivity, and social justice has become much more vocal and widespread in recent years (meeting, of course, predictable resistance and backlash) … I think probably the best way to “fix” the culture, insofar as we can, regardless of anyone’s individual decision on PAX attendance, is to try to support those critics and counterprogrammers, to join them in the work, or to give them what support we can, or to contend with those who try to tear them down in defense of the status quo.

 

11-13 April, 2014 - PAX East happens. Some panels worth mentioning:

 

>Why Internet Jerks Aren’t Going to Win, and You Can Help (https://www.youtube.com/watch?v=lGiUHF2iqkY)

>Hosted by Patrick Klepek and Zoe Quinn

>They gave out "Social Justice Warrior" badges, provided by Jon Renish, a former Ubisoft employee, now working at BioWare. I'm not making this up.

 

>What You Can Do to End Bile and Hatred in Games Culture (need a vid link for this)

>Panelists:

>Greg Tito (then EIC, The Escapist)

>Bob Chipman (MovieBob, dwarf planet)

>Evan Narcisse (Kotaku)

>Jannelle Bonanno (EIC, GameFront)

>Andrew Yoon (EIC, Shack News)

>Andrea Renea (The Escapist)

>Andre Meadows (Black Nerd Comedy)

 

>Sex, Sexy, & Sexism: Fixing Gender Inequality in Gaming (https://www.youtube.com/watch?v=JCf9s1RN1T8)

>Panelists:

>Susan Arendt (Joystiq)

>Tifa Robles (Lady Planeswalker Society, former WOTC brand manager)

>Duane de Four (HowManly.com)

>Ken Gagne (Gamebits, "big fan" of Anita Sarkeesian)

>Brianna Wu (you should know by now)

>"[Special thanks to Anita Sarkeesian, Maddy Myers, Andy Molloy, T.J. Awrey, Monica Castillo, and Rosie Huntress for their help in assembling this panel!]" (https://web.archive.org/web/20140221230858/https://www.gamebits.net/2014/02/21/pax-east-2014-panel-announcement/)

 

If you're having difficulty understanding how PAX East '14 has a connection to Dickwolves, read this SRSGaming thread. (http://archive.is/nVtit) Also, of note, PAX split from Penny Arcade in 2014.

 

This is all I can share at the moment. I'll keep digging, of course.