Hey there, argieanon who is making The Mystery of Epstein Island here.
After almost a year since I was Q'd I would like to share some thoughts on the matter.
The whole idea of the game started when Espstein "was" still alive, I had practiced different things on pixel art and had no experience making any type game or interactive media, during Pizagate I learned about the Epstein case and the mystery surrounding the island.
Then, when the Epstein case hit the fan, I did the gif on the right. People on 4chan liked the style and asked for a game, so I made myself learn how to make a point and click adventure and finished a 4 room demo to test the idea.
Then Qanon shared some images from the game and earlier concept art. And I was contacted, and still are sometimes by people interested in Q related stuff.
I was weary at the beginning for two main reasons:
1- I didn't knew anything about Qanon and the people who orbit the information shared on those sites, I had no negative or positive interaction either way.
2- I instantly knew that If I started shilling to the Q crowd, my humble project could grow at the cost of respect for myself, I was tempted at the beginning but quickly discarded the notion. I say this to be clear how I felt in that moment.
So I decided not to talk about it, except when asked and not to shill my stuff even at the cost of losing opportunities.
I made Part 1, and slowly some people approached me. And every interaction I had with Q related people was suprisingly pleasant. The amount of information that those people have, had archived, share and the patience to walk me through some connections (always, I ask for proof or I ask step by step how they came to it) baffles me every chance I get to talk to them.
Having experienced that, I can see clearly how the media manipulates the information around Qanon, of course, that did not surprise me in the very least, I think everyone here is well informed on the matter, how media works, etc.
This is a rare statement, in part to explain my point of view and in part to thank all of you who had helped me during the time I had use to learn how to make the game, improve my drawing skills, my usage of english and scripting abilities.
For me, you are a fountain of motivation to continue on this project, every interaction or comment I take as a surprise. Having people liking or playing the stuff I make Is surreal for me.
I will continue with my project as I intended it in the beginning, interactive shitpost. When Q shared it, I was finishing the demo and nobody knew how it will turn out, so I dont recommend viewing the stuff as "endorsed" by Q.
But I can't say that I was not affected by the happening.