>>1439564
I believe that the "Pickle Factory" is a reference to the nature of intelligence operations.
The Clowns literally places people and entities into "Pickle" situations, damned if you do damned if you do not.
You remove all "outs" for your target, then you can come in with a solution. At that point you own them.
By Contrast the State Department was known as the fudge factory. Because they handed out favors (fudge) to curry and ingratiate foreign actors and governments to execute it's will.
Play nice you get Fudge, play difficult you get pickles.