>you admit that your firearms experience is all from videogames. got it.
Your words not mine. I was saying that even though 308 rounds are used in video games unrealistically there are games that take the actual time and sometimes the clearance to actually record high fidelity sounds of various armaments from real world military equipment. And some of the Arma extensions are from real combat scenarios under various conditions. Your whole spiel to make me look like some type of idiot when in fact every day I prove you to be. Now go research VSTs and see how they can alter the dimension of sounds to learn even more. You would learn even more once you know how to program any of these modules, but you are a fucking lazy wise ass, so I know you will say the next thing that rolls in your head and out of your tongue. Let me know when you learn how to program C++ first.