>>24997471 (pb)
>They can't optimize code because it's all out of the box.
The year is 2002, and Randy Linden is hard at work porting Quake to a little handheld system called the Game Boy Advance.
Linden is a veteran game developer best known for the creation of the BLEEM emulator as well as the groundbreaking SNES port of Doom,
the latter of which was considered impossible by id themselves.
https://www.youtube.com/watch?v=R43k-p9XdIk