Anonymous ID: 622996 Aug. 23, 2018, 9:41 p.m. No.2719969   🗄️.is 🔗kun   >>9998 >>0016 >>0100 >>0156 >>0261 >>0453 >>0518 >>0552 >>0559 >>0571

Someone made a thread regarding the "game theory" topic, but I wanted to post my reply in the main Qres thread as well.

 

First, let's take a look at the terminology Q has used that relates. From there we can derive a few things.

 

>This is not a game

appears 20x times

>Learn to play the game

1x time

>The game is over when the public knows

1x

>Shall we play a game?

7x

>JUSTICE WILL BE SERVED TO THOSE PLAYING THE GAME [ALL].

>Q#885:

>Everything has meaning.

>This is not a game.

>Learn to play the game.

>

>PLAY THE GAME WITH US.

>Player in the game?

>He played the game to remain in control (Adm R)

>NOBODY PLAYING THE GAME GETS A FREE PASS. NOBODY.

>How about a nice game of chess?

 

The most repeated among these appears to be "This is not a game". Then why invoke game theory? or any of this? It's got double meanings, that's why. Most posts Q makes contain messages that mean different things to different audiences.

 

What Q is telling us here is that Q is a "perfect information" player in the game. A player with perfect information can aggregate the decision vectors of all players in games they participate in. This player has no risk via perfect info. What this essentially means is that to the perfect info player Q, it is no longer a game, the player knows all possible moves and counter-moves of all players:

 

>This is not a game

 

The larger game or meta-game is rather a set of many successive games and actions among high-skill players (exponential knowledge) that "define" or influence the rules that both they and the rest of the players will agree to obey as long as those rules exhibit mutual benefits and all players (elite and normie) obey them.

 

>Moves and countermoves

 

Given perfect information a player can anticipate everything. Q invites them to play a game of chess with a PI player, where they would lose every single game as their opponent can predict everything. The only winning move would be not to play, or to align with that player(s) (group).

 

Another use of the "game" is in reference to (((their))) subversively manufactured global game that they have attempted to twist and taint into a reality. A meta-game where (((they))) consolidate global power over humanity. Much like a competitive online game, if players are not privy to the meta-game, they will not rise to the top of the ranks & players in this strata perform on a skill level exponentially higher than the average player (exponential knowledge).

 

A key difference in these two competence hierarchies is that logically, a natural emergent meta-game should be mutually beneficial to all players via meritocracy, knowledge, and goals.

 

Yet, what (((they))) have attempted to do is intentionally pervert the natural meta-game by corrupting it in efforts to forever twist it into something of their creation, which they thought would grant them total control over the rest of all players (humans), and the rest of all games (Earth), for the rest of all time. This only succeeds if they maintain effective controls & rules in place. All forms of media are used to bombard you with their rules daily while slowly opening the door to the future update where something that wasn't once accepted should now be tolerated. The twisting and tainting of natural meta-game, slowly morphed into their perverse self-serving paradise of hell, where true EVIL would reign freely and openly in sheer defiance of the natural order.

 

>You, the PEOPLE, have ALL the POWER.

>You simply forgot how to PLAY.

 

(((They))) can only "define" or influence the ruleset so long as they have consent of the players; usually generated/manufactured via the media.

 

Now you know the true meaning of Noam Chomsky's "manufactured consent". There's plenty more to elaborate on, but this should suffice for now.