OK, Guys, I'm going back to one of Q's 11/5/17 posts.
Game Theory: Define
Moves and Countermoves
I went back to the original bread, but I didn't see that anyone covered this, so FWIW here goes:
One aspect of "game Theory", is something called the "Prisoner's dilemma":
"It was originally framed by Merrill Flood and Melvin Dresher while working at RAND in 1950. Albert W. Tucker formalized the game with prison sentence rewards and named it 'prisoner's dilemma' (Poundstone, 1992), presenting it as follows: Two members of a criminal gang are arrested and imprisoned. Each prisoner is in solitary confinement with no means of communicating with the other. The prosecutors lack sufficient evidence to convict the pair on the principal charge. They hope to get both sentenced to a year in prison on a lesser charge. Simultaneously, the prosecutors offer each prisoner a bargain. Each prisoner is given the opportunity either to: betray the other by testifying that the other committed the crime, or to cooperate with the other by remaining silent. The offer is:
If A and B each betray the other, each of them serves 2 years in prison
If A betrays B but B remains silent, A will be set free and B will serve 3 years in prison (and vice versa) If A and B both remain silent, both of them will only serve 1 year in prison (on the lesser charge)
It is implied that the prisoners will have no opportunity to reward or punish their partner other than the prison sentences they get and that their decision will not affect their reputation in the future. Because betraying a partner offers a greater reward than cooperating with them, all purely rational self-interested prisoners will betray the other, meaning the only possible outcome for two purely rational prisoners is for them to betray each other.[1] The interesting part of this result is that pursuing individual reward logically leads both of the prisoners to betray when they would get a better reward if they both kept silent. In reality, humans display a systemic bias towards cooperative behavior in this and similar games despite what is predicted by simple models of "rational" self-interested action.[2][3][4][5] Another model based on a different kind of rationality exists, in which people forecast how the game would be played if they formed coalitions and then maximized their forecasts. This model has been shown to make better predictions concerning the rate of cooperation in this and similar games given only the payoffs of the game."
Q has referenced the movie "War Games" several times. In all of these subjects, the game of Chess constantly weaves in and out. Obviously we know about "Q Fox Three" and that 1918 Chess game that that brilliant autist anon figured out.
What I'm really after is trying to DECIPHER Q's KEY and MAP. I know a LOT of effort has been put into this by other anons, and I sincerely have no wish to step on anyone's toes, BUT…Q clearly, at least to me, has encoded some kind of cipher into his drops. As with (pretty much) any cipher, the KEY is to find…the KEY.
Q has provided the KEY, and given us clues where to look. I started with "THINK CLOCK" and did a little research on what are called "Clock Cryptography". I kind of ran into a dead end there, but I still think it might be KEY.
But I digress.
Q, of course, loves to employ double meanings. One of the meanings I interpret in his reference to defining "Game Theory" is the employment of the Prisoner's Dilemma to the myriad deep state malefactors. By systematically working from as close to the bottom of the pyramid as they can get, the Alliance has been placing systematic pressure steadily up the chain of command to squeeze as many bad actors as possible into turning state's evidence, providing intel, and allowing the Alliance to work inexorable higher and higher, compiling witnesses, evidence, and leads. The higher up the chain they press, of course, the more nervous the hierarchy gets, which in turn forces them to act more and more out of fear and desperation, and less out of cold calculation, because TICK TOCK, time is PRESSING.
Would appreciate any help I can get. or, if you guys have already DE-ciphered the KEY, a reference link would be appreciated. I really think if we can locate this KEY, we will unlock a treasure trove of intel that's been here all along, but untapped.
Thanks.