Actually, I would rather smoke "dirt" weed that quality ganj, because "good weed" gets you too fucked up to function. "Dirt" weed allows you to get high and still go about your day.
Just my two cents.
When I used to smoke, we used to call it "brick" weed or "Tire" weed (because it was often smuggled across the border inside a tire.
It is HIS father they should want, not him.
His father was the one to ask for that Russian Lawyer to meet with Don Junior and so forth.
You are traveling down a long dark corridor within the dungeons of Arkalan Keep (an abandoned old castle of which rumors claim is notoriously haunted).
You come up to a strange looking door, scrawled with weird symbols and an intricate lock. Sullen torchlight flickers amidst the darkness. The eerie skeletons of prisoners starved in cages from hundreds of years in the past hang like ornaments in the orange torchlight.
What do you do, Anon?
You cautiously walk towards the door, using you innate perception skills that only the Elves of Winterwood could have.
Your dexterous fingers scan over the door and feel cautiously, ever so lightly, upon the lock of the door.
You notice, with your Elven knowledge of the Arcane, that some of the symbols are wards designed to set any trespassers ablaze with magical arcane fire.
Luckily for you, you have not set any of these traps off.
What is it that you want to do, Anon?
Your Gnomish companion, Igzblitz Tartrananoogle, jumps in half salivating for the experience to remove a trap.
The Gnomes of Garlimbazoor are well versed in all types of tinkerisms and trap removals.
He is indeed happy to help you remove traps of this type and ask you to step back a few feet.
Igz pulls down his Tinker's Visor, and observes the ancient scribble upon the door. He pulls from his pocket a piece of clay mixed with the ashes of a Thumb Berry tree.
He makes a few prayers to some god named Primus, and begins meticulously removing sigils from the door with the piece of clay.
When he gets to the last sigil of the door, by the lock…a flash of fire bursts forth, setting his Gnomish hair on fire!
What do you do now, ANon??
You use your thieve's lock picks to open the door quite easily, and you open it just a fraction of an inch to peek inside.
There is a green glow from magical fires set about and you can here a strange drone of incantation.
Also, you can hear the weakened scream of a female asking for help.