https://link.springer.com/chapter/10.1057/9780230294851_7
The Loom of Fate: Graphic Origins and Digital Ontology in Wanted
Abstract
Wanted (Timur Bekmambetov, USA/Germany, 2008) tells the story of a sickly, sexually frustrated, variously exploited and generally self-loathing accounts manager named Wesley Gibson (James McAvoy) who discovers that he is the son of a recently-killed member of a secret society of assassins known as ‘the Fraternity’. This group was founded a thousand years earlier by a quasi-monastic guild of weavers; its aim was to carry out clandestine executions to restore order to a world on the brink of chaos, and it has continued to do so until the present day. The surviving current members of the Fraternity — led by Sloan (Morgan Freeman), and based in ‘Textile Factory No. 17’, in which much straightforwardly commercial weaving continues to be done — invite Wesley to join them, primarily so that he might hunt down his father’s killer, who is apparently intent upon wiping out the Fraternity altogether.