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OpenAI’s Dota 2 Video Game Bots Can Beat Top Players But Loses to Internet Teams
OpenAI’s team of Dota 2 bots, which has beaten top players in the past, moved to face challengers on the internet – and has suddenly started to lose to teams of human players, who are learning how to exploit OpenAI Five’s weaknesses.
After beating the pro team OG, which won more than $11 million at Dota 2’s high-profile tournament called The International 2018, OpenAI’s team of Dota 2 bots faces a much more challenging opponent – internet players. OpenAI, a technology non-profit founded by Elon Musk and others, began allowing any Dota 2 player to challenge OpenAI Five – and the first loss came just hours after the test began.
Both OpenAI Five and DeepMind’s AlphaStar have defeated professional video game players previously, although the matches were not live-streamed. Last week’s match against OG was the first time one of these AI victories happened live, and now OpenAI Five faces a massive number of human teams in real-time. So far nine teams have beaten OpenAI Five, giving the AI roster a 1,923-9 win/loss record; a 99.5 percent win-rate for the bots.
The first team to do so was a professional roster, Alpha Red, from Thailand, who beat the AI team in around 45 minutes, with 34 kills to 24.
https://sputniknews.com/viral/201904211074316033-dota-openai-bots-win-defeated-players-esports/