Anonymous ID: 632354 May 4, 2020, 9:27 p.m. No.9033840   🗄️.is 🔗kun

>>9033767

It wasn't as noteable as you'd think.

 

(Just for other codefag Anons)

Star Wars Commander was made in the Unity game engine and so none of the main Update() and Start() methods could be found, so any references to any IP addressed used with Photon (the encryption API they were using) are just the class constructor defaults.

 

Maybe there's something missing that I did, other Anons might want to go look through the Unity code again for it.

Anonymous ID: 632354 May 4, 2020, 9:36 p.m. No.9034000   🗄️.is 🔗kun

>>9033935

Ghidra's output is code, so you'd need to understand whatever language it spits out. It takes the 1's and 0's and spits back out the text that made those 1's and 0's in a rough sense.