You can zero memory faster inside of myBitmap::create() by doing this:
BITMAPINFO bi = { 0 }; // compiler does all the work.
You can zero memory faster inside of myBitmap::create() by doing this:
BITMAPINFO bi = { 0 }; // compiler does all the work.
How many times has he told the audience he does martial arts? If it's less than 10, you're lying to us.