ID: e47809 June 9, 2020, 10:04 a.m. No.9547616   🗄️.is 🔗kun

Ever been part of "the wave" at a sporting event? Stood up at a show or event and applauded because others were applauding without knowing much about who, or what the clapping was for?

It is trivial to exploit our human propensity for imitation to go along with the crowd and to propagate unconscious self-replicating social behaviors (fads, trends, crazes) in a culture for purposes of marketing or for social control.

It's common sense that such a phenomenon, ripe for exploitation, has used by cultist pedovores interested in controlling human behavior – especially the future evolution of social and economic systems.

Pop culture is not the organic phenomena it appears, but a cultivated artificial medium engineered to permit rapid introduction and transmission of contagious, conditioned behaviors like purchasing and to spread psychogenic illnesses, self-destructive sexual fetishes etc.

Cultures where commerce controls media content and where art is used to sell consumer goods also have the capacity to engineer psychological operations which induce delusions and powerful contagious mental illnesses or collective insanities. Historical incidents and known forms of contagious psychogenic illnesses are described in "Extraordinary Popular Delusions and the Madness of Crowds" by Mackay.

https://www.gutenberg.org/ebooks/24518

In recent years, we have seen mysterious maladies proliferate. Recently, American and European psychologists have been tracking the blue whale game, the Momo challenge, which use guided visual imagery, occult symbols sigils and glyphs to persuade teenagers in pain to huff wasp spray. The evil clowns create both the pathology and the psyops which exploit it, constantly.

https://en.wikipedia.org/wiki/Blue_Whale_Challenge

Sanity can be induced and is also contagious. Be kind. Be Calm. Be Best. Be Q Research.

 

DIG MEME PRAY