>>994780
Is winding the clock just winding back to previous drops to connect to future ones?
I had thought that we were going to have mirrored timeline that synced back to previous drop, and it would play back in RT (like 111 days).
Clearly there isn't a magic 111 that fits all. That's too damned easy, and the enemy would know what was coming once they solved it.
Since new drops sync to past drops, we can see that future proves past.
I don't know really, just thinking out loud.