MinecraftAnon !!QXqSZ2ev8. ID: 8e12ae Dec. 20, 2017, 11:13 p.m. No.806   🗄️.is 🔗kun   >>808 >>850

The only problem working with c^2 in N0 is that c^2 is gonna be massive. Unless E reveals a search method for N0, this is not good.

MinecraftAnon !!QXqSZ2ev8. ID: 8e12ae Dec. 20, 2017, 11:27 p.m. No.816   🗄️.is 🔗kun

>>813

X is what I've been plotting by, instead of T. It shows you can move on a 3D linear path through cells.

MinecraftAnon !!QXqSZ2ev8. ID: 8e12ae Dec. 20, 2017, 11:52 p.m. No.827   🗄️.is 🔗kun

While the diagonal lines are what pops out, the pattern stems from the E0,N1 column. X increases by 2 each T, and extends down N. It would probably fill in each N with a deep render.

MinecraftAnon !!QXqSZ2ev8. ID: 8e12ae Dec. 20, 2017, 11:58 p.m. No.830   🗄️.is 🔗kun

>>828

From what I can tell, for any (E,N) X has an initial value, and a fixed growth value. X will start at the initial value, and += the growth value for every T.

MinecraftAnon !!QXqSZ2ev8. ID: 8e12ae Dec. 21, 2017, 12:04 a.m. No.832   🗄️.is 🔗kun   >>838

Nope, I lied. Whatever X starts as is how it increments in the cell. This is true for the entire grid (please confirm) and why I initially began using X as T.

MinecraftAnon !!QXqSZ2ev8. ID: 8e12ae Dec. 21, 2017, 12:38 a.m. No.845   🗄️.is 🔗kun

>>842

Horizontal lines are actually fixed N,D,X, and A, and are the incrementing of B. The 3D lines the incrementing of A.