bruh there no way
KEK WTF
battle.net account 2010
Likely already had an account and it was then converted to the new real ID system
99.999% sure they were using in game system for comms prior
Ex: lol=kek
Blizzard Real ID was first introduced in World of Warcraft with Patch 3.3.5, released in 2010, as an optional in-game feature to help players connect with real-life friends across Blizzard games. It allowed users to link their real names to their Battle.net accounts
lotta pink hair famous streamers out there
all girl gamers are feds
Wow specifically had built in code due to cross faction chat
4 races of the horde can type and understand each other
4 races of alliance can type and understand each other
Horde typing near alliance scrambled the text to unintelligible garbled nonsense, but it was consistent
Horde player types "lol" and alliance player sees "kek"
Alliance player types "lol" and horde player sees "bur"
Cross faction communication was always a BIG NO so blizzard made the translations difficult to figure out, even today, 20 years later, there is no definitive way to decode it
People have figured out ways to say certain phrases through denial and error though
11 dd c = ha ll o
a way to say hello to the opposing faction if you happen upon them out in the wild
j c 108 d = n o kil l
17 13 34 3 1 p = me lo be y o u
spacing is required
Imagine getting an email that says
11 dd c 17 13 34 3 1 p
(ha ll o me lo ve y o u)
if you knew to input that into wow chat you would have the decode
if you're an investigator you have 0 chance of decoding that
imagine the shit they could've said