CHANGELOG
>Voice bubbles will no longer show to over disguised spies to enemy players
>Payload hud now updates on map change and in-between rounds
>Payload hud will now load on round start
>Payload Checkpoint alert method has been further optimized
>Rudimentary implementation of bonus points. Bonus points can currently be obtained from:
<Killing a medic with full ubercharge (2 points)
<Extinguishing a team member as pyro (1 point)
<Removing a sapper on a friendly engineer building other than your own (1 point)
>Sniper headshot kills now reward 1 1/2 points instead of 2 points
>1 points is awarded for every 600 damage dealt
>Domination medals will now show on the scoreboard for maximum e-peen
>Fixed an issue where player stats would reset on the scoreboard between rounds
>Fixed payload race logic (tf_logic_multiple_escort) not hooking
>Round scores will now properly reset between minirounds
>Tweaked overtime logic for payload to accomodate for a case where overtime would prematurely end
>Fixed profile icons not properly displaying on the winpanel
DOWNLOAD
http://www.moddb.com/mods/team-fortress-2-vintage/downloads/team-fortress-2-vintage-v301