FULL CHANGELOG
Binary fixes:
+"Complete" implementation of Payload and Payload Race HUD:
-Works on every payload map
-Mostly consistent with the original
-Missing animations for hill arrows and cart "whoosh" effect
-Is not visible during preround (~5 sec period of initial spawns)
-Accurate tracking of payload progress
-Red "alert" on carts nearing the final point in a round during races
+Alarms will now sound when the cart nears the final checkpoint
+Announcer will now say attacker/defender voice lines for checkpoints
+Greentexting and Pinktexting can now be enabled and disabled clientside via the command cl_use_custom_formatting (0/1)
+Engineer haul speed reduced from 90% to 75% (pre-Gun Mettle)
+Spies will now default to the client player when disguising as a friendly
+Heal beams will no longer show on cloaked spies at dispensers
-Healing sounds will not sound as well
+Voice bubbles will no longer appear over cloaked enemy spies when using sv_alltalk 1
+Medic bonesaw taunt will now play the violin jingles
+"Powerplay" roles will now be kicked on connection to Vintage servers (subject to change)
+Payload overtime logic is now workign 100%. Overtime now plays out as in retail TF2
+Menu music resources changes to fix issues with menu music
Security Fixes:
+Servers can now use file hashing to determine genuine TF2V copies
-Should also increase boot times for servers
+Added whitelisting for addons, models, etc.
-Jingles and sprays whitelisted by default, except in fully pure servers
Combatibility fixes:
+Fixed more model errors found in maps
+Re-added support for the Jungle Inferno content
+Crit sounds now properly play when attacking
+Changed wording on Vintage options in Options screen
+Edited server.cfg for easier maplist picking
+Payload cart detonation effects now properly work
+Enabled SourceTV demo recording on servers by default
Misc fixes:
+Fixed and re-implemented concept particle systems to work with current TF2V
+Added Theater mode buttons to menus for watching demos
+Server addons package now included by default rather than a standalone installation of TF2V
+Re-added cp_cloak to maps (but not in map rotations)