>You have to Understand he's probably told this shit by Treehouse.
Or, at the very least, Treehouse and NOA are his only exposure to his customers outside of Nintendo. Shiggy's only other exposure to "gamers" is at conventions and expos where braindead journos and desperate youtubers line up for hours to play a few minutes of a half-baked demo of a game that is, exactly as he says, just trying to perfect a gameplay formula that already exists. Nevermind that Shiggy's entire career has been iterating on the same few formulas for decades..
We actually saw a lot of this during GG's peak: Devs who are out of touch with reality. Whose only connection to the market and outside world comes from journos and the PR goons they hire to run the twitter account and site forums. All they hear is that gamers want "cinematic experiences" and more realistic graphics, and that no one cares about gameplay anymore. They only have a devil whispering in their ear and the devil is telling them that they are making the wrong kinds of games by making platformers and skill-focused action games that reward system mastery. Instead, they are told by some obese, middle aged spinster that the only way for games to survive is if they stop making games and start making "ART"