Anonymous ID: 5463b9 Dec. 31, 2017, 12:30 a.m. No.14073014   🗄️.is 🔗kun   >>3026 >>3050 >>3054 >>3063

I used to think /v/ hating Miyamoto was a meme but this is the last straw. He needs to retire. I understand wanting people that have interests other than games, especially for artists and musicians, but actively avoiding people that like video games is the dumbest thing I have ever heard. It is no wonder now that Nintendo manages to combine occasionally very thoughtful game design with baffling regressions and an online experience literally worse than the original Xbox Live. Down to the least significant employee, their company hasn't tried to understand their competitors for at least a decade.

 

The most obvious place you see this in Nintendo games (other than the retarded online)

is in the balance of their multiplayer games. You see over and over again in the Splatoon games that the devs have absolutely no idea of how to look at the game through a competitive player's eyes, and are incapable of designing anything remotely balanced without several rounds of watching the audience break it right in front of their eyes. They would save so much time if they had a few people that are passionate about shooters (admittedly a rarity in Japan) to point out the flaws in their designs, and if they think this would result in a more generic shooter, then it's their own fault for not having managers and directors that know how to filter good advice from the bad.

 

To be fair though, I think most modern games are garbage and I wouldn't want to hire someone that actually enjoys cinematic hallway shooters and plays Overwatch all day any more than I'd want to hire some idiot "retro gamer" that only likes basic bitch games like Mario and Final Fantasy. But browsing /v/ I run into people with genuinely interesting perspectives on games and life in general all of the time, and (assuming they had the chops to contribute) I would much prefer to work with someone like that than some proficient normalfag.

Anonymous ID: 5463b9 Dec. 31, 2017, 2 a.m. No.14073368   🗄️.is 🔗kun   >>3377 >>3460

>>14073050

I wasn't arguing against that.

>I understand wanting people that have interests other than games, especially for artists and musicians

>but actively avoiding people that like video games is the dumbest thing I have ever heard

Basically I agree that you want people with interests outside of games, and that people who are only interested in games (or have shallow interests outside of games) are probably detrimental outside of certain specific areas. I'm just saying that refusing to hire people that like video games is fucking retarded and has resulted in them missing a lot of obvious things that other devs figured out a long time ago. It boils down to whether Miyamoto had a more nuanced opinion that the journo twisted, or if he literally won't hire gamers.

 

>>14073054

Even if Nintendo wants to distance themselves from the fact, Splatoon is a competitive shooter. It may be easy to get into and friendly for kids and women, but it is fundamentally a game about struggling to improve as a player so you can play as well as you can against the entire playerbase. The game's entire claim to fame is that Nintendo managed to make a competitive shooter for audiences that usually have no interest in that kind of thing.

 

Contrast that with something like TF2 which (outside of the small competitive community) is basically an excuse to fuck around and socialize with people, and which you can play for a very long time without caring about where you stand against the rest of the playerbase. Or the couch shooters of yesteryear like GoldenEye, where you're only "competing" against a small group of friends for fun. Meanwhile in Splatoon, you are pitted against the strongest players the game thinks you can handle, you are constantly reminded of your rank, and it will gleefully crush your ego when you fail. When you looked at the ever-present Miiverse posts of frustration you could tell it was a game that even little girls took seriously.

 

When GoldenEye is unbalanced, you ban Oddjob. When TF2 is unbalanced, you can either bully them off the server or take advantage of the wide difference in skill on most servers and beat them at their own game. But when Splatoon is unbalanced, it fucks with the game for high and low level players alike. Everyone is already trying their hardest to compete at the level that they are capable of, and it makes the game more frustrating and less interesting for everyone when a balance issue create a clear "OP" weapon or strategy that you "have to" use to compete.

 

Balance is more complicated than that. It's just as bad game design to make everything equally blandly viable. I don't want to argue the specifics of balance, I only want to say that balance and competitive nuance are important in any game that is intended to be played, well, competitively, and Splatoon is one of those games.

Anonymous ID: 5463b9 Dec. 31, 2017, 2:21 a.m. No.14073429   🗄️.is 🔗kun   >>3436

>>14073386

Sounds like what you want is a teaching story or a teaching themed game. I don't think you can replicate the experience of teaching without an advanced AI, and if you're actually after that, then go teach people.

Anonymous ID: 5463b9 Dec. 31, 2017, 2:53 a.m. No.14073505   🗄️.is 🔗kun   >>3524

>>14073460

I actually like Nintendo. I bought a Wii U for Christ's sake. Splatoon is objectively a competitive shooter (that is taken FAR more seriously in its primary market of Japan than it is here, you have no fucking idea), I put a lot of time into it, I'm going criticize it and the company that made it. Your post reflects more poorly on you than it does on me.

>fucking tryhards why do you care about anything just have fun XD

You're the cancer.

 

Just checked, half of your posts ITT have been shitting on Nintendo. You hate Nintendo but get pissed at people criticizing their game design? I don't get it man. Also nice job ignoring my attempt to clear up your poor reading comprehension, didn't realize both of those posts were from the same person.

Anonymous ID: 5463b9 Dec. 31, 2017, 4:21 a.m. No.14073672   🗄️.is 🔗kun   >>3690

>>14073524

I already addressed everything you said, you either didn't read my post or lack the reading comprehension to understand it. I know you're going to continue being aggressively retarded so here's my final response, not reading anything you say after this:

>competitive autism destroys what could be a fun game because it demands the removal of stuff that might be unbalanced but good for a laugh

The example I had in mind was a ridiculously unbalanced weapon (buckets in early Splatoon 2). This forced everyone to use that weapon to compete. "Competitive autism" in the playerbase was an unavoidable force of nature. Everyone wanted to win, everyone figured out that buckets were OP, it trickled down to the dumbest of players until everyone was either bucketfagging or raging at the bucketfags.

 

What could have solved this? "Competitive autism" in the development team. If one developer had been a "tryhard xD what a fag he cares about a children's game xD" they would have realized it was broken before the game shipped.

 

I was literally arguing that I wanted a greater variety of weapons and strategies to be viable, and you act like I'm supporting nofunallowed fox final destination. I literally stated that I think over-balancing games makes them boring, and you say

>In your competitive balanced world everyone would be the same neon green/red humanoid figure like you're playing Super hot.

You even talk about Oddjob somehow without making the connection that if GoldenEye were a competitive online shooter today then everyone would play as Oddjob, and it wouldn't be a fun joke, just an annoyance that you can't play as any other character without handicapping yourself.

 

I honestly wish you were a troll, but it's more likely that you are either skimming posts for reasons to rage at people, or are genuinely retarded. Whichever is true, please kill yourself, new years would be a fine occasion.