Anonymous ID: 9bd384 Dec. 30, 2017, 6:23 p.m. No.14071476   🗄️.is 🔗kun

>>14071421

>Conversely having inspirations outside of vidya isn't a guarantee of a good game either, in case you haven't noticed that's actually a lot of the thinking behind the walking sim genre.

Those people often have no interest in games. They want to make a movie, but they settle for a game.

Anonymous ID: 9bd384 Dec. 30, 2017, 7:04 p.m. No.14071659   🗄️.is 🔗kun

>>14071538

>Legend of Grimrock

It isn't a great game. Most people wouldn't recognize where it went wrong unfortunately. It is a couple steps backwards in gameplay compared to earlier games. At least it looks nice.

Anonymous ID: 9bd384 Dec. 30, 2017, 8:48 p.m. No.14072037   🗄️.is 🔗kun

>$20 an hour - King of the poorfags

>$60 an hour - King of the wage slaves

>$120 an hour - King of the corporate slaves

After that you are able to invest in private equities. You won't be a richfag until you have a net worth of over $50 million these days.

Anonymous ID: 9bd384 Dec. 30, 2017, 9:24 p.m. No.14072211   🗄️.is 🔗kun

>>14071923

You still need some people who are familiar with the genre and understand the target audience. If you ever contract to content creators, then you are in for a surprise. They have difficulty making good content for games if they are unfamiliar with the approaches and requirements. A writer who can write a good book may not be able to write good dialog for a game. Similarly, a good programmer may not be able to write a good game. There are necessary skills, abilities, and knowledge that are easy to overlook. Your analogy with music is a poor one. Most game developers are familiar with several genres and often do mashups between them. They will also take systems in the real world and reproduce them in a game. Games that failed to do this well were forgotten. Games that did it well were remembered and those systems have been copied and refined by later games.

Anonymous ID: 9bd384 Dec. 30, 2017, 10:42 p.m. No.14072651   🗄️.is 🔗kun   >>2684 >>2722 >>2831 >>2959

>>14072523

Is there any other kart racer that matches Mario Kart's quality level? A good example of your point is Zelda: Breath of the Wild and Mad Max. Their quality level is about the same. Both are the same level of fun. User review scores place them at good, but not great games. Yet, Zelda's brand ensures reviewers give it scores that place it as one of the best games ever made. People will also purchase and play BotW over Mad Max.

Anonymous ID: 9bd384 Dec. 30, 2017, 11:30 p.m. No.14072870   🗄️.is 🔗kun

>>14072722

>Diddy Kong Racing did exactly that and has an autistic fanbase.

It was the best kart racer on N64. Lots of great features. Unlocking new races and challenges was fun. It is showing its age though.

>BOTW is better than Mad max by quite a way.

Not really. The games had many of the same features, exploration (towers vs balloons), pacing, variety of enemies, and survival elements (just for health). It also had optional bosses that you could defeat for new customizations to your car. I guess if you played through the game you would know this. The game improved as you played. Eventually, you start ripping shit off of other cars, shooting missiles at them, and other fun stuff. I've played through both games to the end. The quality level was about the same. Breath of the Wild was a bit of a let down, and Mad Max was a surprise.

Anonymous ID: 9bd384 Dec. 31, 2017, 1:54 a.m. No.14073331   🗄️.is 🔗kun

>A person who enjoys listening to music shouldn't compose it

>A person who enjoys reading stories shouldn't write them

>A person who enjoys watching movies shouldn't direct them

>A person who enjoys viewing art should not create it

>A person who enjoys playing games should not make them