Anonymous ID: a6a63e Dec. 30, 2017, 5:29 p.m. No.14071202   🗄️.is 🔗kun   >>1212 >>1726

Nobody knows shit about video games. There are several factors, both combined and individual that make video games fun.

 

>Challenge

 

>Complexity

 

>Exploration

 

>Collection

 

>Visual Aesthetic

 

>Auditory Aesthetic

 

>Simulation

 

I probably missed a couple.

 

Everyone has their own pet-favorite factor that they hold above all the rest because we are all individuals from various ethnic backgrounds and have different interests that "satisfy that itch."

 

Creating a game that satisfies every itch is no easy task, and I don't think it's really something you could solve as easily as not hiring gamers.

 

I think the real reason he doesn't hire gamers is because they(we) generally are skinner box addicts who turn to escapism to provide surrogate achievement because they for whatever reason can not in real life.

Anonymous ID: a6a63e Dec. 30, 2017, 5:43 p.m. No.14071291   🗄️.is 🔗kun   >>1304

>>14071259

It's really not the newcomers fault that what they create is shit. People who are new at things create shitty derivative trash.

 

They have to ferment and grow into their profession slowly over the course of the years before they even know what "good" is.

 

The real problem is the fucking suits that fire the old guard and replace them will college grads and expect them to create gold out of sheer virtue of youth and no one to help them sort the gold from the shit they create. It's insane.

 

The problem can be basically summed up by watching this video. No one really understands what anyone else does or "why it takes so long" so people fight and things go to shit.