Anonymous ID: f275a5 Jan. 8, 2018, 10:55 a.m. No.14119092   🗄️.is 🔗kun   >>9156

>>14118868

>your other metrics are clearly speedruns.

Not really, no. I recently got the Stormbringer cheevo in MGR and the game is pretty damn short when you skip all the cutscenes and arent dying/retrying all the time, and even then there are still some in-game cutscenes you cannot skip. You don't even have to intentionally speedrun for such a time because the game is really that short, obviously those times do not include deaths.

 

>>14119010

>if the guy beat the game without ever learning a main defensive option, doesnt that mean it's not that important

The guy tanking his way through the game by spamming healing potions and continues at the serious cost of his rank, which is in the game so casuals can at least get the experience of the game and so Platinum doesn't completely become a niche developer, but they're discouraged through clear and obvious scoring penalties so superplayers have something to work towards. You really should know this if you have actually played these games.

 

>confirming my point that the game seems easy and short

Having played those games should also let you know that they always have multiple difficulty settings where the harder or more harder difficulty tends to be leaps above normal difficulty, are you seriously going to use the baseline of a journalist playing the game on Normal or lower for the game's difficulty? If you actually, seriously, played these games, then you should also know they encourage playing for rank hunting after you're capable of just surviving, where you're aiming for an excellent performance instead of just passable. See: Style Meter

 

>how do you use these different weapons without having to switch to them?

<For W101 you can draw any weapon you like at any time

 

>so doesnt that mean the rest of the enemies can be beaten with the "best" combo making the game repetitive? i mean, it kinda sounds like the game can be beaten with button mashing and not even blocking, and youre arguing you CAN do more

Again, if you really have played these games, then you should know that each combo has its own uses and that not every combo is useful in every situation, and is not always useful because you're constantly thrown into different situations with different groups of enemies of different types, each with their own dangers and vulnerabilities. Which combo suits the current situation best depends on your judgement. And for the love of god, don't actually use the opinions of someone fucking terrible at the game as a baseline, most of the time any brought up gripes are easily explained away.

 

>but if its not required, and if the game doesnt offer enough of a challenge to require it of you, whats the point? so you can be more stylish? or beat the enemies faster?

Skill ceilings like these exist to separate excellent players from good players. If you're really good at the game, then you can play in the most aggressive and effective way possible, which is in turn also the most dangerous way of playing because of the risks involved as opposed to playing it slow and safe. It gives people a metric by which to improve at the game and see how far they can take it. See: Taunting/Keeping up combos/parrying rather than dodging attacks. Often aggression is intertwined with efficiency, so you're honestly losing out if you don't.

 

Didn't you ask these same questions in a cuhrazy thread some while ago here? Because I can tell it was you.

Anonymous ID: f275a5 Jan. 8, 2018, 12:20 p.m. No.14119532   🗄️.is 🔗kun   >>0046

>>14119477

>they managed to make it eaven more cheating than quicksaving anon

The game flat out tells you right in your face that you fucking suck if you use continues through shit scores and medals, and only people who don't care about rank or getting good would set that aside. If you want to play the game as is intended (as is obviously represented through the scoring system), you need to restrict yourself from using continues. It'd be a problem like quicksaving if it didn't tell you that being able to shrug off damage and deaths is not intended through its ranking system. You could play the game, continuefeed your whole way through, and view the ending on Normal (or lower) difficulty while getting shit ranks all over. And once you do post your hot opinions about the game here, what's very likely to happen is that everyone is going to call you a scrub because you never put in the effort to get the most out of the game.

 

The fun isn't automatically going to get to you, you don't need to use every tool at your disposal just to survive especially when the game penalizes you for it. You wouldn't judge an arcade game with a creditfeed run either, would you? It's a matter of self-restriction, but unlike most cases, a justified matter of self-restriction. Stuff like healing items and continues exist so people can have more control over their learning curve, some people like to practice with a handicap, some people like doing it the hard way.

 

What's hypothetical is how you keep assuming this shit about the game which doesn't even completely represent the truth and keep using it as the baseline for your argument when instead you could just play the game for yourself and find out. You keep assuming it's too ez because of continues without taking into consideration the different difficulty settings and the fact that you're better off not using continues even though I already told you. You keep assuming you can spam a certain combo over and over because of your preconceived notions about the genre even though anyone who has actually played the game will tell you that is not the case, and the only metric you judge by whether you need to use different combos is enemies on which only a certain attack type works, which is terrible for chaining different combos together and using the most out of the system, on par with color-coded enemies in Donte May Cry.

Anonymous ID: f275a5 Jan. 8, 2018, 1:41 p.m. No.14120137   🗄️.is 🔗kun   >>0196 >>8994

>>14120065

You're really throwing the sincerity to have an actual discussion out of the window when someone actually bothers explaining his own points of view and the only thing you respond with is 'lol autism'. That's just being intellectually dishonest and nobody's going to give you any points for that.

 

The post you replied to doesn't even qualify as actual autism, I know because I often dish out replies taking up multiple posts and am writing some megapost for another subject in a text editor right now. The post you replied to might be considered long and autistic if you're used to cuckchan's 2000-character limit, but that's not how we do things here.

 

Back to combo variety, see this video. It doesn't entirely apply to TW101 as TD is another game (nor have I played TW101 because I don't have a Wii U, though I know a thing or two about Platinum games in general), but you should be able to see here why you'd want to use different kinds of combos.